ScreenCaster - 3D Visualization of Interior Spaces
SceneCaster is the ultimate destination for creating and sharing 3D scenes on the web. It is a place of discovery where 3D content, social media and personal narrative combine to create a unique online community. You may be a creative professional who derive real-world utility from 3D media, or you simply enjoy 3D visualization.
SceneCaster integrates Google 3D Warehouse to allow you to import 3D models from Google into your scenes. To add Google 3D objects in your scene, click the Google 3D Objects tab above the toolbar and search the Google Warehouse for items you would like to import into your scene. Double click the item to import and follow the online instruction to define attributes of the object for your scene. SceneCaster also allows you to import any model created in Google Sketchup (.skp files).
With SceneCaster, you can sketch out your floor plan and then move around furniture and experiment with different furniture in different angles and places. You can easily create, share and interact with 3D scenes on the Web.

To start creating your own 3D space, you need to install the application required for SceneCaster. After installing, launch the application and start to create your 3D scenes. For guide on how to use ScreenCaster, visit the Help page or watch the Video Tutorials for step-by-step instructions.

ScreenCaster is suitable for online 2D modeling and 3D visualization of interior and exterior spaces. It is a great tool to transform your idea to the home of your dreams.
ScreenCaster is free, you can sign up an account and enjoy creating your dream home with the look and feel you want. You can create and save as many scenes as you wish.
Oct 23rd, 2007 at 4:09 pm
[…] admin wrote an interesting post today onHere’s a quick excerptDouble click the item to import and follow the online instruction to define attributes of the object for your scene. SceneCaster also allows you to import any model created in Google Sketchup (.skp files). … […]
Oct 29th, 2007 at 12:25 pm
[…] You can read more here […]
Apr 29th, 2008 at 9:36 am
[…] […]